Character Design Sheet Share
Other 3D Cartoon 2026-08-22
Footage Β© @itsPixieVerse Β· View original post
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Excited to share that Iβve officially joined @Hailuo_AI as a Creator Partner (CPP)! π Here's a Minimax H3 + GPT Image 2.0 Character Intro Prompt Share Made with Minimax H3 on #MiniMaxDesign Prompts in replies π https://t.co/ZxNfyiE7cn ### δ½θ θ‘₯ε [θ‘₯ε 1] Excited to share that Iβve officially joined @Hailuo_AI as a Creator Partner (CPP)! π Here's a Minimax H3 + GPT Image 2.0 Character Intro Prompt Share Made with Minimax H3 on #MiniMaxDesign Prompts in replies π https://t.co/ZxNfyiE7cn [θ‘₯ε 2] GPT Image 2.0 Character Sheet Prompt: A young woman in her early 20s, mature sharp jawline, pale cold-toned skin, long silver-lavender hair in a high ponytail fastened by an ornate gold-and-blackkanzashi-style ornament with a circular medallion and curving horn-like prongs. A faint gold crescent marking across the nose bridge and under the left eye. Narrow violet eyes, calm cold expression, small red drop earrings. Wardrobe: Charcoal-black fitted tactical corsage jacket with structured shoulders and asymmetric gold-piped lapels, high stiff collar tipped in brushed antiqued gold, narrow waist cinched by a stacked leather belt with steel buckle and dangling chain. Long pleated split matte-black skirt over bare legs, dark green inner lining. Wide braided plum-purple obi-style sash at the waist with knotted cords and twin long tasseled ends. Black tactical gloves with articulated gold-accented finger plating. Chunky black combat boots with gold-trimmed toes and straps. Thigh leather straps, a small rectangular gold ID tag clipped at the chest. Weapons: Three katanas β a long nodachi-style katana held across the shoulders horizontally with both hands on the black wood scabbard with goldι‘ and wrapped handle, a mid-length katana sheathed on the left hip with a black-and-gold saya, and a wakizashi tucked at the right hip. Dark steel blades with subtle gold inlay. Proportions: 9β10 heads tall, elongated, slender limbs, small head, narrow waist. Full body in the centerpiece figure, head-to-toe, contrapposto. [STYLE β MIRROR THE REFERENCE EXACTLY]: 3D CGI collectible-figurine render,physically-based rendering, octane-render-quality lighting, matching whichevervariant the reference shows. [STYLE PROHIBITIONS]: no flat 2D cel-shading, nocartoon outlines, no anime style, no painterly brushwork, no low-poly look, nofused fingers. [PROPORTIONS]: Match the reference's exact body proportions inevery figure. Layout: LEFT PANEL (name typography block reading "IYARI β SHATTEREDOATHBOUND" / ROLE: ronin blade-sentinel / CORE MOOD: cold resolve, ceremonialstillness / VISUAL SIGNATURE: silver-lavender hair, plum-purple sash, threekatanas, gold crescent facial mark; mini turnaround x3, silhouette study x3,expression study x4), CENTRAL PANEL (centerpiece figure), RIGHT PANEL (pose studyx4β5, optional portrait strip), BOTTOM RIGHT (detail study x5 β kanzashi ornament,katanaι‘, braided sash knot, boot hardware, crescent facial mark). Same renderengine, same lighting rig, same material fidelity throughout. [θ‘₯ε 3] Minimax H3 Character Intro Prompt: IYARI β SHATTERED OATHBOUND | Video Prompt (I2VA, Mix-Media PV) For the target video, at 0.00 seconds into the target video, <Picture 1> (from [Shot 1]) is fully referenced. integrated_multimodal_description: [Shot 1] Cinematic mix-media character showcase in dark ronin-poster style β cold steel-blue, charcoal black, ash white, and crimson accent palette. Hyper-realistic 3D CGI collectible-figurine render, physically-based rendering, octane-render-quality lighting, real material fidelity throughout. A scan-line mask wipes top-to-bottom across the frame at fast speed, revealing a dark cracked-stone ground plane; a sweep of cold steel-blue light travels screen-left to screen-right across the composition, catching airborne ash particles. Wide-tracked all-caps condensed grotesque text "IYARI" slams down from the top edge of frame with heavy momentum, settling centered upper-third, letters arriving with slight time-offset. The frame holds β Static Shot. [Shot 2] At 00:01.500, the shot transitions via a silhouette-inversion mask shaped by Iyari's full-body outline: the interior of the silhouette reveals the ronin standing in the cracked stone corridor from <Picture 1>, while the exterior remains pure black. The mask contracts inward over 1.5 seconds until the ronin fills the frame β her exact appearance, wardrobe, silver-lavender hair, plum-purple braided sash, three katanas, gold crescent facial mark, and elongated 9-head proportions preserved exactly. Static Shot during the contraction, then the camera executes an AE fast push-pull punch-in timed to a beat hit. [Shot 3] At 00:03.500, the camera cuts to Iyari's original painting shown in <Picture 1>, now sliced into separated flat layers β flowing silver-lavender hair on the nearest plane, face and crescent mark on the second, torso and black-leather coat on the third, katanas and braided plum sash on the fourth, cracked-stone environment on the deepest plane. The layers are spread apart in Z-depth with visible parallax separation. The camera pushes in with large amplitude at slow speed in AE push-pull parallax through the separated layers β foreground hair drifts past the left edge of frame, the deep stone layer barely shifts. A sweep of cold steel-blue light catches each layer's edge as the camera passes through. [Shot 4] At 00:06.500, the camera cuts to a rapid cascade inside a four-panel comic-grid mask β four oblique rectangular panels showing simultaneously: (top-left) extreme close-up of the gold crescent mark on her cheek catching cold light, (top-right) detail of the kanzashi ornament in her hair, (bottom-left) the braided plum-purple sash knot in macro detail, (bottom-right) katana tsuba engraved close-up. Each panel is hit by a scanning light sweep that travels across all four panels in sequence left-to-right, top-to-bottom. AE fast push-pull punches into each panel on the beat. The metallic detail study from the character sheet (Kanzashi, Tsuba, Sash knot, Boot hardware, Crescent mark) anchors this beat. [Shot 5] At 00:09.500, the shot transitions to Iyari standing in the cracked-stone environment, hair shifting gently in wind, three katanas at rest across her back, coat tail lifting once in a slow beat. Her physical motion stays simple and measured. The camera arcs around her with large amplitude at fast speed. [Shot 6] At 00:12.000, the camera pushes in with large amplitude at fast speed as shattered glass fragments explode outward from behind her silhouette in slow motion, each shard catching prismatic light flares. Hard cut snap on impact. the shot cuts to a low-angle medium shot β she draws one katana in a single clean horizontal slash across frame, the blade trail leaving a luminous gold afterimage that burns across screen for two frames. Static Shot on her stance afterward, blade held at her side, coat settling. The camera cuts to an extreme close-up of her left eye β wide-tracked, all-caps, condensed industrial sans-se
Details
| Target model | MiniMax H3 |
|---|---|
| Use case | Other |
| Style | 3D Cartoon |
| Media | Video |
| Duration | 15.1s |
| Aspect ratio | 8:9 |
| Likes | 16 |
| Published | 2026-08-22 |
Attribution
Author: @itsPixieVerse Β· View original post
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