AI-KER Spider-Man Character Showcase
Other Anime 2026-08-25
Footage © @byaiden_vu · View original post
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Full prompt
Another motion graphic character introduction of this spiderman version representing my AI Creative Community named AI-KER. Prompt and image reference below. Made with Minimax H3 in @itsPolloAI https://t.co/tLmgwUR3zz ### 作者补充 [补充1] Another motion graphic character introduction of this spiderman version representing my AI Creative Community named AI-KER. Prompt and image reference below. Made with Minimax H3 in @itsPolloAI https://t.co/tLmgwUR3zz [补充2] @onofumi_AI taught me how to showcase my character using Minimax H3 + motion graphics, and it turned out way better than I expected. Shout out to a legend. This whole video is made using just one reference image. The color combination, visual style, motion, movement, and even https://t.co/pznbh97MEk [补充3] Explosive motion-graphics character reveal trailer. 16:9, exactly 13 cuts, 24fps, 15s. CHARACTER — AI-KER: spider-inspired agile hero in a high-tech bio-suit. Matte off-white armor, segmented panels, thin cool-grey seam lines tracing the musculature; chest plate, deltoid caps, forearm bracers with wrist web-shooters, shin guards, molded boots. Full mask, no face: two large teardrop insectoid lenses, silver-grey rims, pale reflective white glass. Electric acid-lime accents at lens inner corners, throat vents, shoulder tops, back yoke, inner elbows, cuffs, knees, calves. Black angular emblem upper-left chest. No cape, weapon, skin, hair or mouth. Preserve his exact silhouette, mask and lens geometry, seam layout, lime accents, emblem and colors in EVERY cut. Never redesign, never unmask. MOVEMENT: everything reads spider-agile — wall-crawls, upside-down hangs, web-swings, zip-pulls, mid-air twists, snap-dodges from a danger-sense (lime pulse rings off the mask). Web-lines are crisp white graphic strands doubling as design elements: anchoring to letterforms, slicing the frame into panels, snapping taut on the beat. Weaponless combat only; opponents are abstract geometric constructs of flat planes and grey wireframe that shatter into clean fragments. No blood, fire or weapons. STYLE — LOCKED: premium anime concept-art / comic key-art rendering — crisp dark linework, clean cel shading with soft airbrushed falloff, subtle specular sheen on the white shell, hard lens highlights. No photoreal texture, no 3D plastic look, no painterly brushwork. Letterbox bars, low heroic angles. Graphics share that vocabulary: razor-crisp geometry, flat color fields, halftone grids, hairlines, UI brackets, rulers, barcodes, web-grids. COLOR — VIBRANT, PUNCHY: white, silver-grey, ink black; hero accent electric acid-lime, near-fluorescent. Magenta and cyan only on impacts and RGB splits. Dense blacks against blown whites. Saturation escalates; the last two cuts are most vivid. TEXT RULE — ABSOLUTE: the ONLY text on screen is "AI-KER" and numerals — the wordmark, its isolated letters when punching in, and numbers (01-13, timecodes, percentages, tickers, rulers). No slogans, words or captions anywhere. Anything else that would read as typography becomes abstract graphics: bars, chevrons, arrows, circles, brackets, crosshairs, grids, halftone, web-strands, barcodes. Ratio: 80% motion graphics, 20% action. 01 | 0.00-1.00 — Pure graphics: black circle slams onto white, two lime bars wipe across, UI ticks, barcode strip and numeric row 00 01 02 03 flickering; a white web-strand snaps taut across frame; A then I punch in with heavy shake, hyphen and K E R hit in one slam — AI-KER locks with a lime flash. 02 | 1.00-2.00 — The circle becomes a porthole: extreme close-up of one lens filling it, specular streak across pale glass, lime rim pulsing like a danger-sense ping, readout 98/100 ticking; magenta-cyan RGB split; circle shatters into shards. 03 | 2.00-3.10 — Black frame, enormous white AI-KER; he zips in from frame left on a web-line, releases, sweeps a spinning low kick along the wordmark's baseline, three constructs bursting; lime speed lines, numeral 01 in the corner. Whip-pan out. 04 | 3.10-4.00 — Split-screen triptych of flat lime / white / black panels, dividers drawn as taut web-strands; each panel a stroboscopic freeze: wall-cling crouch, mid-strike extension, landing recoil. Numerals 02 03 04 05 scroll behind; shards fly out of each edge. 05 | 4.00-5.10 — He swings through a giant rotating ring of concentric rulers, ticks and repeating 05, web-line arcing from his wrist; slow-motion mid-air twist-kick, numerals scattering as two constructs burst — snap-zoom onto his lenses. 06 | 5.10-6.00 — Hard cut: white editorial card, huge black 06 with a fat lime slash; a construct fist drives down from behind the numeral, he catches it in a crossed-forearm block; shockwave rings punch out, the numeral compresses and rebounds; he rolls into a web-ya
Details
| Target model | MiniMax H3 |
|---|---|
| Use case | Other |
| Style | Anime |
| Media | Video |
| Duration | 15.1s |
| Aspect ratio | 16:9 |
| Likes | 19 |
| Published | 2026-08-25 |
Attribution
Author: @byaiden_vu · View original post
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