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街机混战八人乱斗

短片剧情 复古胶片 2026-08-07

街机混战八人乱斗 成片预览

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Tried an ambitious camera transition trick with Minimax H3, zooming in from a found footage video to a full video game view. Didn't think it would do it this well, impressive.

Prompt: A handheld found-footage shot from behind a person playing an authentic Street Fighter II arcade cabinet in a dim 1990s arcade. Ryu and Ken begin a normal match as the announcer shouts, “Fight!” The camera suddenly rushes toward the curved CRT screen in one continuous motion; reflections and scanlines expand into giant glowing red, green, and blue phosphor dots, then the camera passes through them and the image resolves into a clean full-screen 4:3 Street Fighter II game view with crisp 16-bit pixel art and subtle CRT scanlines. Chun-Li unexpectedly jumps into the match, followed by Blanka dropping from above, Dhalsim teleporting into the center, Zangief charging in, and several more fighters entering from both sides. The stage widens as the match becomes a chaotic but readable eight-player free-for-all: Sonic Booms cross the screen, Blanka’s electricity shocks multiple fighters, Zangief spins through a crowd, characters collide in midair, and health bars rapidly drain. Everyone unleashes a special move at once, filling the screen with pixel explosions and impact flashes. When the smoke clears, every fighter is knocked out except Dhalsim, calmly floating above the pile. The announcer declares, “Dhalsim wins. Perfect!” Authentic arcade sound effects, energetic chiptune music, no modern 3D graphics, no camera shake after entering the game.

元信息

目标模型 MiniMax H3
用途类目 短片剧情
风格 复古胶片
媒介 视频
时长 14.4 秒
画幅 26:15
点赞 58
发布时间 2026-08-07

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作者:@cocktailpeanut · 查看原帖

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