超级知识库 AI 影像创作

角色情绪待机动画

其他 3D 卡通 2026-08-12

角色情绪待机动画 成片预览

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MiniMax H3
Mood based Character Idle Animations

Add your character reference and pick one of the moods to create an idle animation. You can tweak the prompt however you like.
The examples are, in order: shy, bored, angry, playful.

Prompt:
Create a full-body idle animation of the character against a clean studio background. Keep the camera completely static for the entire shot, with the character fully visible from head to toe at all times.

Use the reference character exactly and preserve the same visual style, identity, face, body proportions, hairstyle, outfit and accessories throughout.

MOOD = [bored / confident / shy / angry / cheerful / tired / nervous / playful / sad / etc.]

The whole performance should be driven by MOOD. The character should not remain frozen in place. Let them behave naturally according to that mood, with subtle idle motion, small shifts in posture, occasional wandering or pacing within the frame, and intermittent gestures that feel spontaneous and believable. The exact actions, timing, body language, expressions and movement choices should all emerge naturally from MOOD rather than from a fixed action list. The result should feel alive, varied and human, as if the character is simply existing in that emotional state. No BGM.

Keep the motion grounded and physically believable. Add soft secondary motion in hair, clothing and accessories where appropriate. Avoid exaggerated acting, dancing or action choreography unless strongly implied by MOOD.

Maintain strict visual consistency with no morphing, no outfit changes, no duplicated limbs, no facial drift and no body distortion. Hands must remain clean and anatomically correct.

元信息

目标模型 MiniMax H3
用途类目 其他
风格 3D 卡通
媒介 视频
时长 15.1 秒
画幅 3:4
点赞 156
发布时间 2026-08-12

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作者:@aimikoda · 查看原帖

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