Samurai Character Showcase Trailer

Game Trailer Live-action Cinematic 2026-08-18

Samurai Character Showcase Trailer preview

Footage © @ShamsAmin56 · View original post

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Full prompt

MiniMax H3
Character Reveal Presentation - Kinetic Typography

MiniMax H3 is insanely accurate to handle the text renders, I tried some kinetic typography and the results are superb - Modern condensed font. 

Tip: You can also use your favorite font/style reference.

Prompt below https://t.co/ncBpxwMYL5

### Author's additions

[Addition 1]
MiniMax H3
Character Reveal Presentation - Kinetic Typography

MiniMax H3 is insanely accurate to handle the text renders, I tried some kinetic typography and the results are superb - Modern condensed font. 

Tip: You can also use your favorite font/style reference.

Prompt below https://t.co/ncBpxwMYL5

[Addition 2]
Use the uploaded character reference as the absolute visual source of truth. Maintain the exact warrior design, face, hairstyle, facial markings, muscular anatomy, wrapped torso, distressed brown leather vest, black layered trousers, white wraps, sandals, jewelry, hanging talismans, and decorated katana across his shoulders.

Create a 15-second premium AAA game character reveal trailer with exactly 10 cinematic cuts. Combine photorealistic AAA game cinematography with high-end editorial motion graphics and kinetic typography.

Style: AAA game cinematic / Unreal Engine 5 quality / dark historical fantasy / premium editorial campaign
Aspect: 16:9
Duration: 15 seconds
Cuts: exactly 10
Typography: oversized condensed sans-serif, bold, white/pale-grey
Graphics: minimal geometric lines, grids, brackets, circles, tracking marks
Lighting: dramatic, cinematic, atmospheric
Motion: aggressive but controlled, highly polished

CUT 01 — 0.00–1.20s

MACRO WEAPON OPEN

Extreme macro shot of the decorated katana resting across the warrior's shoulder.
Camera performs a rapid lateral slide across the blade.

Reveal scratches, aged metal, leather wrapping, hanging charms and tiny ornaments.
A thin white horizontal graphic line races across the screen.

TEXT:
THE BLADE

Typography enters from the left at high speed and briefly fills 70% of the frame.

CUT 02 — 1.20–2.50s

HAND / GRIP

Close-up of the warrior's wrapped hand gripping the katana.
His fingers slowly tighten.
Metal ornaments swing from the weapon.
Add a small circular motion-graphics reticle tracking the hand.

Large typography appears vertically:

DISCIPLINE

The letters rapidly compress into a thin horizontal line and disappear.

CUT 03 — 2.50–4.00s

TORSO REVEAL

Camera travels upward from the hand toward the warrior's chest.
Reveal muscular anatomy, wrapped torso, leather vest and hanging ornaments.
Wind moves loose fabric and hair.
Add minimal white measurement lines around the character.

Small text:

WARRIOR / 01

Large text slams into frame:

NO MASTER

The two words enter from opposite sides and collide precisely.

CUT 04 — 4.00–5.40s

FACE REVEAL

Camera reaches the character's face.
Slow push-in toward his eyes.
Hair strands move naturally across his face.
Background falls into shallow depth of field.
A thin vertical line divides the frame.

Typography appears:

NO FEAR

Each word enters with a different vertical offset and locks onto a clean editorial grid.

CUT 05 — 5.40–6.90s

THREE-QUARTER HERO

Cut to a dramatic three-quarter shot.
The warrior stands with the katana across his shoulders.
Camera performs a smooth 90-degree orbital movement.
Atmospheric mist and dust move around him.
Large typography appears behind the character:

HONOR

The character partially occludes the typography, creating a 2.5D depth effect.

The word fractures into horizontal strips and exits frame.

CUT 06 — 6.90–8.40s

FULL-BODY REVEAL

Full-body shot matching the proportions and silhouette of the reference.
Camera slowly pushes forward.
Add thin geometric brackets that track the character's silhouette.
Small editorial data labels appear briefly:

SUBJECT 01
UNKNOWN ORIGIN
BLADE CLASS

These graphics disappear almost immediately.

Large word:

WANDERER

The typography slides horizontally behind the character.

CUT 07 — 8.40–9.80s

KATANA MOTION

Extreme close-up of the katana.
The warrior subtly moves it from his shoulder.
A sharp metallic sound.
Create a white motion trail following the blade.
The motion trail transforms into typography:

PRECISION

Letters stretch rapidly with the blade movement, then snap back into perfect alignment.

CUT 08 — 9.80–11.30s

EYE CLOSE-UP

Hard cut to extreme close-up of the warrior's eyes.
Everything becomes almost silent.
Very slow camera push-in.
Floating dust particles pass through the light.
Minimal text appears:

THE LAST

A second line immediately appears:

RONIN

The words use staggered kinetic movement.
A subtle one-frame graphic glitch occurs.
Everythi

[Addition 3]
@aibabbler @EA Aiba, you are so kind, dear ❤️ 

Thank you so much. This was just a test prompt adding motion graphics like shape layers and backgrounds to make it more polished. 

And yeah, I will be updating the sub as well.

Details

Target model MiniMax H3
Use case Game Trailer
Style Live-action Cinematic
Media Video
Duration 15.1s
Aspect ratio 16:9
Likes 210
Published 2026-08-18

Attribution

Author: @ShamsAmin56 · View original post

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