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百事可乐动态广告

品牌 / 产品广告 2D 动画 2026-08-27

百事可乐动态广告 成片预览

成片 © @abxxai · 查看原帖

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agencies charge $15,000 for this

made it with MiniMax H3 in @Hailuo_AI in one generation. 2K, 15 seconds, stereo sound included.

no after effects. no render farm. no revision calls

prompt below https://t.co/CZfeiJab6V

### 作者补充

[补充1]
agencies charge $15,000 for this

made it with MiniMax H3 in @Hailuo_AI in one generation. 2K, 15 seconds, stereo sound included.

no after effects. no render farm. no revision calls

prompt below https://t.co/CZfeiJab6V

[补充2]
Minimax H3 Prompt :

#MiniMaxH3

Flat 2D vector motion graphics commercial advertisement, 15 seconds, high energy product-focused ad style, zero storytelling, zero narrative arc, pure fast paced product hero showcase, Japanese kawaii-meets-pop-art commercial energy, non-stop motion in every single frame, hard cuts only, no dissolves, no static holds until the final end card. Paper grain texture background throughout. Cool off-white background base color hex F2F2EE. Locked palette of three colors only, deep Pepsi blue hex 005CB4, bright red hex E32934, pure white, plus subtle ice blue highlights. No other colors anywhere in frame.

AUDIO LAYER, drives the cut timing: punchy uptempo electronic commercial track, four on the floor kick starting at 0.0s, bass drop synced to the can launch at 4.0s, whoosh sound effect on every camera whip pan, sharp crack sound effect on the can opening, fizzy sustained sparkle sound during the fizz explosion, deep sub bass thud on every impact and squash landing, glass clink sound effect on every ice cube landing, rising riser sound effect building into the logo lock, satisfying snap sound effect on the logo lock, music hits a full stop exactly on the final frame.

SCENE 1, 0.0s to 1.0s: bold cinematic open, a sweeping deep red light ray wipes diagonally across the clean cream background in one confident motion, revealing a rising dark blue silhouette taking shape behind it, sharp and deliberate, zero clutter, premium controlled energy, kick drum hits exactly on the wipe.

SCENE 2, 1.0s to 2.0s: hard cut, the silhouette snaps into full color and detail as a Pepsi can in a single confident beat, condensation already gleaming on its surface, soft upward light rays radiating behind it, camera holds a slow deliberate push in, poised and polished rather than chaotic.

SCENE 3, 2.0s to 3.0s: hard cut, the circular red white and blue Pepsi emblem flashes onto the can face with a sharp lens flare burst and a satisfying mechanical snap, one clean ring of light pulses outward once and fades, confident and premium.

SCENE 4, 3.0s to 4.0s: quick controlled zoom out, the can now fully formed hangs centered and commanding in frame, camera whip reframes to hero angle, tension builds for one beat, bass drop hits exactly as the can launches.

SCENE 5, 4.0s to 5.2s: hard cut, the can launches downward from its hover like a meteor, trailing an ice crystal comet tail and curved blue speed lines, slams into center frame with heavy squash and stretch, ground cracks outward in a starburst pattern, radial red and blue shockwave ring bursts from the impact point, sub bass thud lands on impact.

SCENE 6, 5.2s to 6.2s: hard cut, six chunky white ice cubes cannonball into frame from both left and right edges in a fast alternating rhythm, each landing throws flat white splash droplets outward in a fan burst, glass clink sound effect on every landing, camera whip pans following the rhythm left then right.

SCENE 7, 6.2s to 7.4s: hard cut, extreme close push into the can top, the tab cracks open in one sharp motion, crack sound effect syncs exactly to the open, a vertical explosion of dark blue cola and white fizz rockets straight up past the top of frame, camera shakes once on the burst.

SCENE 8, 7.4s to 8.6s: hundreds of small white bubble circles with crescent highlights swarm outward filling the entire frame, red and blue curved speed lines radiate from center in a rhythmic pulse, four yellow four point sparkle stars flash in on downbeats, fast whip pan circling the chaos, fizzy sparkle sound sustains through this scene.

SCENE 9, 8.6s to 9.6s: hard cut, a tall clear glass silhouette flash fills with cola in one fast wave from bottom to top, ice cubes drop in with squash bounce landings, foam crowns over the rim, camera pushes in fast.

SCENE 10, 9.6s to 10.6s: hard cut, the can and the glass both spin around a central vertical axis in a fast product turntable motion, light streaks and lens flare accents sweep across the su

元信息

目标模型 MiniMax H3
用途类目 品牌 / 产品广告
风格 2D 动画
媒介 视频
时长 15.1 秒
画幅 16:9
点赞 375
发布时间 2026-08-27

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作者:@abxxai · 查看原帖

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